Project Type:
Programming Language LibraryProject URL:
http://wosclib.sourceforge.net/OSC Documentation URL:
http://wosclib.sourceforge.net/doc/index.htmlWOscLib is a complete (server and client), easy to use OSC (OpenSound-Control) library, featuring Object Oriented (C++) design (modularity), platform- independence, type-safety (especially in OSC-methods), exception-handling and good documentation (doxygen).
Transport Type:
UDP
TCP
Bidirectional UDP (via sendto/recvfrom)
Features:
Packet Parsing (Client)
Packet Construction (Server)
Bundle Support
Timetag Support
Wildcard Matching Support
High Speed (> 100 hz packet rate)
Bounded Latency
Platform:
Windows
Linux
Mac OSX
Bundle Support:
Reads Bundles
Creates Bundles
Type Support:
i: int32
b: blob
s: string
f: float32
t: timetag
Comments
Re: WOscLib
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Re: WOscLib
Secondary and tertiary suppliers to Department of Defense contractors often are small businesses that do not have access to high performance computing technology or systems,” said Ashok Krishnamurthy, senior director of research at the Ohio Supercomputer Center. “Just as we’ve found Blue Collar Computing benefits civilian small businesses, we expect these pilot projects to show that HPC can benefit all levels of the military’s supply chain.
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Re: WOscLib
The OSC support is implemented through procedural nodes, consistent with the overall visual programming paradigm, so that any message may influence any aspect of the system. Buy Essay.
Regards,
Re: WOscLib
Is this a dead project? Too bad, WOscLib was really promising during it's first year.
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Re: WOscLib
Secondary and tertiary suppliers to Department of Defense contractors often are small businesses that do not have access to high performance computing technology or systems,” said Ashok Krishnamurthy, senior director of research at the Ohio Supercomputer Center. “Just as we’ve found Blue Collar Computing benefits civilian small businesses, we expect these pilot projects to show that HPC can benefit all levels of the military’s supply chain.
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WOscLib, OSC-Kit and real-time performance
Although WOscLib has a nice developer's interface, in opposite to the original OSC-Kit it is not designed to match the real-time requirement of not allocating new memory at run-time. The memory management in the WOscLib seems to be a basic concept in the implementation, thus this looks like a general problem which can not be solved by minor modifications of the code.
overloading new and delete
You could use a proprietary allocation scheme by providing a custom memory pool and overload new and delete with the pool's allocation functions:
#include "mypool.h"
inline void * operator new(size_t size)
{
return mallocFromPool(size);
};
inline void operator delete(void * mem)
{
freeFromPool(mem);
};
But you'll get memory fragmentation if you're not careful (A simple solution would be a fixed size allocation, providing the maximal allocation size can be handled, what depends on your library usage).
Even more powerful is the overloading of the class specific new/delete, what allows allocation from class-optimized pools at constant time.
Perhaps I adapt the lib such that a constant in time allocation would be possible...